Facebook Spaces is a virtual reality (VR) app developed by Facebook that lets you invite and interact with up to 3 of your Facebook friends using a VR device. Learn more about it in the Facebook Help Center.
You can create a folder to view your own 360 photos in Oculus 360 Photos on your Oculus Rift S or Rift.
To view your 360 photos in Oculus 360 Photos:
You can start demo mode so your Oculus Library will only display the apps you select when you put on your Oculus Rift S or Rift headset.
To start demo mode:
To end demo mode:
Parties allow you to hang out and chat with friends in VR. You can start a party using your Oculus Rift S or Rift to chat with up to 3 of your friends at a time.
To start a party:
next to the people you'd like to invite to your party.Once your friends accept your invite, they’ll join your party.
To leave a party:
Note: Anyone who joins your party can also invite their friends until you reach a party of 4 people.
You can view 360 or 3D panoramic videos you’ve recorded in Oculus Video on your Oculus Rift S or Rift.
To view a 360 video in Oculus Video on your Rift S or Rift:
To view a 3D panoramic video in Oculus Video on your Rift S or Rift:
| Top-bottom | Bottom-top | Left-right | Right-left |
|---|---|---|---|
| [video name]_360_TB.[file type] | [video name]_360_BT.[file type] | [video name]_360_LR.[file type] | [video name]_360_RL.[file type] |
Note: For 3D panoramic videos, we recommend the following specifications:
Resolution:
Bitrate:
When you add your own videos to Oculus Video on your Oculus Rift S or Rift, you can add playback parameters. To add playback parameters, create a .txt file and add it to the folder where you're storing your videos (example: Windows Videos folder on your PC computer).
When creating your .txt file, use the following format and parameters:
Format:
{
"title": "movieTitle",
"format": "format",
"audio_encoding": "audio"
}
Parameters:
movieTitle - If no title is specified, Oculus Video displays the filename as the movie title.format2D - Full screen 2D.3D - 3D with left and right images in side-by-side anamorphic format.3DLR - 3D with left and right images in side-by-side anamorphic format.3DLRF - 3D with left and right images in side-by-side format.3DTB - 3D with left and right images in top-to-bottom anamorphic format.3DTBF - 3D with left and right images in top-to-bottom format.audio TBE_6_2 - 8-channel spatial audio in .tbe format. Learn more about 360 spatial audio.
You can also embed tags into the filename of your media file. For example, naming your media file MyMovie_180x180_barrel.mp4 tells Oculus Video that it's a 2D 180-degree video with barrel-map distortion.
Here's the full list of filename tags:
2D 360-degree Video Tags
360-degree spherical distortion rectilinear format:
_360_360_spherical
360-degree barrel distortion rectilinear format:
_360_barrel
360-degree in cubemap format:
_cubemap
3D 360-degree Video Tags
3D 360-degree spherical distortion side-by-side rectilinear format:
_360_3dh
_360_spherical_3dh
3D 360-degree barrel distortion top-to-bottom rectilinear format:
_360_3dv
_360_spherical_3dv
3D 360-degree cubemap top-to-bottom format:
_cubemap_3dv
2D 180-degree Video Tags
180-degree in spherical distortion rectilinear format:
_180
_180_spherical
_180x180
_180x180_spherical
180-degree in barrel distortion rectilinear format:
_180_barrel
_180x180_barrel
3D 180-degree Video Tags
3D 180-degree in spherical distortion side-by-side rectilinear format:
_180_3dh
_180x180_3dh
3D 180-degree in spherical distortion top-to-bottom rectilinear format:
_180_3dv
_180x180_3dv
You can use both filename tags and configuration file parameters together. Configuration file parameters take precedence over filename tags.
Example
MyMovie_360_spherical_3dh.mp4
MyMovie_360_spherical_3dh.txt:
{
"title": "Facebook 360 3D Spatial Audio Demo",
"audio_encoding": "TBE_6_2"
}
Audio mirroring on Oculus Rift S and Rift allows audio to be played from both VR and your computer at the same time.
To turn audio mirroring on:
Notes:
Home allows you to customize your VR space, play with interactive objects, show achievements and experiences and browse and interact with your friend's Homes. When you first enter your Home, a tutorial will walk you through the basic functionality. You can re-enable this tutorial later through the Home settings menu if you want to run it again.
Using Oculus Home Menus:
To bring up the Home menus, press the menu button on the left Touch controller or push the menu button on your virtual wristwatch with your finger while in VR. From the menu, you'll have access to multiple Home panels:
Grabbing and Positioning Elements:
When in Home, you can reach out and grab decorative and interactive elements. From a distance, point with your index finger with either hand to bring up a laser pointer and use the grab trigger to grab and reposition the element you have selected. While grabbing an element, you can use your Touch controllers to manipulate its position and rotation:
Using your Oculus Rift S or Rift, your Home can be customized with toys, furniture, artwork and more. You can visit and interact with your friend's Home using Oculus Rift S or Rift.
To visit your friend's Home:
To visit your friend's Home from within VR:
In Home, you can “lock” editing your environment, preventing changes to the items and designs you've customized.
To "lock" the design of your Home:
You can unlock your Home arrangement by returning to the settings panel from your Home menu.

There are two ways to get a 3D asset that meets our Asset Requirements into your Home:
Oculus Home has added a new section to your inventory: My Imports
This is where you will find local 3D assets on your disk that you can place in your Home, including several example assets you can use.

NEKO-ROBO and Slow Living are files on disk that haven't placed in your Home. As soon as you place an object in your Home it will automatically create an inventory object so that visitors to your Home can see it.
Oculus Home will search the following directory for any .glb files:
Documents → Oculus Home→ _Import
Example: C:\Users\myusename\Documents\Oculus Home\_Import
Any files found in this folder will be shown in My Imports
Note: If this folder does not exist, it will be automatically created when you select the My Import section of your Inventory in Oculus Home and we will add a couple example assets.
In Oculus Medium, just like sharing a 3D post to Facebook, you can now Share to Home. This will save your model to Oculus Home's Import Directory and the model will be available to use immediately in your Home.


Note: Medium sculpts are in real world units by default. However, if you scale your model up or down, you will have to take care to make sure this model is the size you expect after Sharing to Home. You can adjust the size and orientation of your shared sculpt by adjusting the Export Transform in the Medium Scene Graph.
You can use Dash in your Oculus Rift S or Rift to access PC Desktop apps, view and open items in your VR Library, and adjust other system settings and services from anywhere in VR.
To open or close Dash, tap the Oculus button on your right Touch controller while you're in VR. From here you'll have access to multiple Dash panels, which are controllable from your Dash belt. These include:
Notes:
With Oculus Desktop, you can open a window to access apps from your computer's desktop inside your VR experience.
To open an Oculus Desktop window in VR:
To control your Desktop window:
The Oculus app creates a virtual display so you can access apps from your computer's desktop inside your VR experience. Opening the Oculus app will add a new display to your Windows display settings and may affect the arrangement and functionality of your display setup.
You can remove the additional display from your settings by quitting the Oculus app.
You can add, remove or delete Library Locations to save apps and files for Oculus Rift S or Rift to different locations on your computer. Your default Library Location will be used for app installation and can be changed to your preferred drive. Installed apps can be moved between existing Library Locations.
To add a new Library Location:
To remove, delete, or make an existing Library Location your default:
To move apps between Library Locations:
Notes:
When the Oculus app is uninstalled, any content you’ve downloaded for your Oculus Rift S or Rift will also be uninstalled. To make sure you don’t have to install your content again, you can back up your Oculus software folder in case you ever need to uninstall the Oculus app.
To backup the content you’ve downloaded:
To restore the content you’ve downloaded:
Once you restart the Oculus app, make sure to restore the content by clicking Download. Once you restore your content, it'll show up in your Oculus library.
Note: If you restore your games from a backup, you’ll lose your saved games.
To move content you've downloaded between multiple Libraries:
You can add, remove, or delete Library Locations to save apps and files for your Oculus Rift S or Rift to different locations on your computer. Once you've created multiple Library Locations, you can move content you've downloaded from one Library Location to another:
Your game should now be available in your new Library Location.
Keyboard shortcuts allow you to quickly access controls and features in the Oculus app on your computer using your keyboard.
To use keyboard shortcuts, type the following while using the Oculus PC app:
| Action | Shortcut | Media Key Shortcut |
| Search | Ctrl+E or F3 | Search |
| Return to Home Screen | Alt+Home or Ctrl+1 | Home |
| Open Oculus Store | Ctrl+2 | |
| Open Library | Ctrl+3 | |
| Open Devices | Ctrl+4 | |
| Open Settings | Ctrl+5 | |
| Open Updates | Ctrl+J | |
| Go Back | Alt-Left | Back |
| Go Forward | Alt-Right | Forward |
| Logout of the Oculus App | Ctrl+Shift+W | |
| Quit the Oculus App | Alt+F4 | |
| Visit the Oculus Support Center | F1 | Help |
| Play Video | Space Bar | Play |
| Pause Video | Spacebar | Pause |