To use Oculus Link, you'll need a high-quality USB cable. We recommend using a USB 3 C to C with proven performance.
You can purchase the Oculus Link cable from the Oculus.com Accessories page.
You can also use a third-party cable. While quality can vary across third-party cables, we've tested the Anker cable internally with good results. Click the appropriate link below to buy the Anker cable in your region.
Note: Many of the Anker listings on Amazon may be sold out of the recommended cable size of 3 meters (10 feet).
If you'd like to use Oculus Link to connect your Quest to a PC, please start by reviewing the compatibility requirements.
Oculus Link requires a high-quality USB cable capable of supporting data and power.You'll also want to make sure that the USB cable is at least 3 meters (10 feet) for an optimal and comfortable experience.
You can purchase the Oculus Link cable from the Oculus Quest Accessories page.
You can also use a third-party cable. While quality can vary across third-party cables, we've tested the Anker cable internally with good results. Click the appropriate link below to buy the Anker cable in your region.
NOTE: Many of the Anker listings on Amazon may be sold out of the recommended cable size of 3 meters (10 feet).
The following table lists the current PC requirements for Oculus Link.
Component | Recommended Specs |
Processor | Intel i5-4590 / AMD Ryzen 5 1500X or greater |
Graphics Card | See GPU tables below |
Memory | 8 GB+ RAM |
Operating System | Windows 10 |
USB Ports | 1x USB port |
NVIDIA GPU | Supported | Not Currently Supported |
NVIDIA Titan Z | ||
NVIDIA Titan X | ||
NVIDIA GeForce GTX 970 | ||
NVIDIA GeForce GTX 1060 Desktop, 3GB | ||
NVIDIA GeForce GTX 1060 Desktop, 6GB | ||
NVIDIA GeForce GTX 1060M | ||
NVIDIA GeForce GTX 1070(all) | ||
NVIDIA GeForce GTX 1080(all) | ||
NVIDIA GeForce GTX 1650 | ||
NVIDIA GeForce GTX 1650 Super | ||
NVIDIA GeForce GTX 1660 | ||
NVIDIA GeForce GTX 1660 TI | ||
NVIDIA GeForce RTX 20-series (all) |
AMD GPU | Supported | Not Currently Supported |
AMD 200 Series | ||
AMD 300 Series | ||
AMD 400 Series | ||
AMD 500 Series | ||
AMD 5000 Series | ||
AMD Vega Series |
Keep in mind, if your card isn't listed as Supported, we can’t guarantee compatibility.
To use Oculus Link, you need the Oculus PC app. Once you've downloaded the PC app, make sure that the Oculus PC software version is up to date and your Quest is running the latest operating system. More information on setup can be found in Setting up your Quest with Oculus Link.
If you'd like to use Oculus Link to connect your Quest to a PC, please start by reviewing our Oculus Link compatibility article.
Confirm the following:
If you're unable to enable Oculus Link:
Once you've confirmed these requirements, you can begin using your Quest with Link. To do so:
If you have issues using or setting up Oculus Link, please review our Troubleshooting Tips and Known Issues article.
You can adjust the settings for the graphic performance of your Oculus Quest 2 + Link from the Oculus app on your computer.
Open the Oculus app on your Computer.
Click Devices on the left side of the app.
Click Quest and Touch.
Scroll down to Graphics Preferences.
Here, you can adjust your Refresh Rate and Render Resolution.
Refresh rate: The number of times your Quest 2 screen updates with new images each second. You can set your refresh rate to 72 Hz, 80 Hz, or 90 Hz.
Render Resolution: Adjusts the resolution that the app or game you're using is being rendered at. The maximum render resolution you can set is 5408 x 2736.
Keep in mind, while increasing your refresh rate and render resolution will result in improved visuals, these adjustments could have a negative impact on overall performance. Even with some of the newest and most powerful GPUs, maxing out values for the render resolution slider with a 90 Hz refresh rate may result in dropped or missing frames, which creates a less smooth in-VR experience.
If you're having performance issues while trying to use Quest 2 + Link, please review our troubleshooting article for additional information.