Rift System Specifications and Release Notes

Find out if your computer supports Rift, and what's changed lately in the Oculus software.

System Specifications

To power the full Rift experience, use a computer that meets our recommended system specifications.

You can test your PC with our automated Rift Compatibility Tool.

The recommended Rift system specifications are:

  • GPU (graphics card):

    • NVIDIA GTX 970 or AMD R9 290 equivalents or greater
    • HDMI 1.3 video output (directly on your graphics card) is required
    • SLI isn't supported; at least one GPU must individually meet these specifications
    • Current public GPU driver—a recent driver is required (Update Your Graphics Card Driver)
  • CPU (processor): Intel i5-4590 equivalent or greater
  • RAM (memory): 8GB+ RAM
  • USB: At least two (2x) USB 3.0 ports—three (3x) total available USB ports are required

    • A third USB 3.0 port will be required for the Oculus Touch controllers when released, for a total of four (4x) available USB ports
  • OS: Windows 7 64-bit, Service Pack 1 or newer is required
  • HD (disk space): 4GB+ free space

The Rift has been engineered to certain standards so you can take the future of VR into your home. We believe you'll have a great experience with a supported computer. While some unsupported systems may still let you complete Rift setup, key aspects of the Rift experience—such as responsiveness and resolution—may be diminished.

Release Notes for Oculus Rift

Here's what's changed recently in the Oculus software for Oculus Rift.

Release 1.18

  • Features:
    • Demo Mode: You can now set up your Oculus Library to show only a certain selection of apps using the Demo Mode option in Settings. This can help developers at trade shows, or just let you set up your Rift as a self-guided tour of VR for your friends.
    • Mixed Reality Capture: Further improvements to the calibration tool including support for stereo cameras.
  • Bug Fixes:
    • Miscellaneous performance improvements, stability enhancements, and bug fixes.

Release 1.17

  • Features:
    • Oculus Library:
      • You can now see detailed release notes for recent app updates, including the Oculus system software, from the Updates screen in Library.
      • You can now quickly launch all apps that support Rift from within the Oculus software, even if you acquired those apps from outside the Oculus Store.
    • Parties for Rift: In Oculus Home or Universal Menu, select a friend and choose Invite to Party. Friends in your party can chat with you across Rift apps, or wherever you go in VR. Each party can support a total of 4 people at a time.
    • Mixed Reality Capture: Further improvements to the calibration tool.
  • Bug Fixes:
    • Fixed an issue where reconnecting the Rift headset wouldn't fully restore functionality after being disconnected.
    • Fixed an issue with lens slider settings not being respected in some situations.
    • Fixed an issue with the floor shifting while you're in VR.
    • Miscellaneous performance improvements, stability enhancements, and bug fixes.

Release 1.16

  • Features:
    • Mixed reality capture: We've begun adding support for developers who want to create videos and content that merges live footage of people using Rift and Touch with VR footage from their apps. It may be a little while before you see the end results, since mixed reality requires developers to take several steps including updating their apps and setting up an extra Touch controller as a trackable VR Object before recording the footage, but we're excited about the future.
    • Oculus apps and software updates: We redesigned the interface and the technical process for updates to give you more information and control over each update. You'll have access to release notes to find out what's new in each update, and the interface is now clearer and easier to use.
    • Issue reporting: You can now report an issue directly from within the Oculus software, to help us make future improvements. Note that you should still contact Oculus Support directly if you're having an ongoing issue.
    • Environments: Environments change the look of Oculus Home. The next time you enter Oculus Home after updating the Oculus software, you'll see the new Cityscape environment. If you wish, you can switch back to the Classic Oculus Home environment. We'll also be adding more environments later.
    • Friends: If your friends choose to let you know, you'll now see whether your Oculus friends and Facebook friends are using Rift or Gear VR.
    • Language support: You'll now be able to choose one of four supported languages when initially setting up Rift and Touch.
    • Oculus Store: We've started supporting 360º-only apps, games, and experiences. We'll tell you which apps and games require a 360º tracking configuration, and we'll also alert you if you're about to purchase this content and we aren't sure you have 360º tracking configured. Also, we've added full-screen screenshots for apps.
  • Bug Fixes:
    • Oculus software on your computer: Fixed an issue with window scaling.

Release 1.15

  • Features:
    • Improved 360° tracking and roomscale support.
      • We further improved sensor setup for multi-sensor configurations.
      • 360° tracking with three sensors is now fully supported for sitting, standing, and roomscale play modes.
      • 360° tracking with two sensors is still experimental. Learn more in our help center.
    • When possible, the Oculus app will now warn you when your Rift headset’s HDMI is not plugged into the most appropriate GPU – both during setup and under Settings > Devices.
    • You’ll now see a notification when antivirus software blocked the installation of an app.
    • Improved presentation of health and safety information.
      • The new user experience now includes a short video about Rift and Touch safety. After watching the video, you can choose to display health and safety reminders when entering VR.
      • You can watch the video at any time, under Settings > General in the Oculus app.
  • Bug Fixes:
    • You can once again enter your height with zero inches when setting the floor position in VR.

Release 1.14

  • Features:
    • Improved first experience for experimental 360° tracking.
      • The Oculus app now fully supports setting up three sensors for experimental 360° tracking.
      • Connecting a third sensor now automatically prompts you to set up experimental 360° tracking.
    • Improved efficiency when updating the Oculus software on your computer.
    • Oculus Touch:
      • You'll now see where your Touch controllers are located as soon as you enter VR.
      • Many apps, games, and experiences that previously required the Xbox One Wireless Controller can now be played using Touch controllers. These apps will use the buttons and triggers on Touch, but won’t support Touch controller tracking during gameplay. You’ll see supported apps marked “Touch (as gamepad)” in the Oculus Store. Windows 8.1+ required.
  • Bug Fixes:
    • Fixed issue with sensor tracking setup, especially when setting up three sensors.
    • Fixed issue with app videos in the Oculus Store always starting at full volume.

Release 1.13

  • Features:
    • Public Test Channel: You can now enroll in our Public Test Channel program to receive pre-release builds (“beta” versions) of Oculus software. Enroll in Settings > Beta in the Oculus app on your computer. Learn more in our help center.
    • New User Experience: Improved first experiences for Rift and Touch.
      • Touch Basics: You can now move forward simply by looking at the skip option, as an accessibility feature.
      • First Contact: Check out this updated experience for a few new surprises.
      • Minor bug fixes.
  • Bug Fixes:
    • Fixed an issue with your apparent height in VR.
    • Fixed a tracking issue to make headset tracking smoother.
    • Fixed an issue with showing the correct app in VR when running multiple apps at once on your computer.

Release 1.12

  • Features:
    • In Oculus Store, you can now report user reviews as spam.
    • You'll no longer have to leave VR to finish installing new apps and games when they're done downloading if you have administrator privileges on your Windows User Account.
    • You can now mirror audio out of the Rift headset to your computer speakers, under Settings > Devices in the Oculus app.
  • Bug Fixes:
    • Improved Oculus Home.
      • Fixed issue with the appearance of Oculus Home on first launch.
    • Improved tracking quality with Oculus Rift and Touch.
      • Fixed several issues causing height and position to move while in VR. These issues were side effects of improvements made to recalibration in 1.11, especially in cases where one sensor was particularly far away. We improved that process to be smoother and more reliable. We will continue to work on further improvements in these areas.
    • Improved support for Unity content.
      • Fixed freezing and black-screen issues when switching back to an app or game from Universal Menu, or when un-pausing an app or game.
      • Fixed texture rendering and color rendering issues for certain types of overlays.
    • Improved support for Unreal Engine UE4 content.
      • Fixed flickering issue when Asynchronous SpaceWarp is active on lower-spec systems.
      • Fixed rendering efficiency issue with intermediate render targets.

Release 1.11

  • Features:
    • You can now choose to skip updating the firmware on your controllers when repeating Oculus setup.
    • Improved visibility of Guardian System boundaries with better hand animations.
    • Improved instructions for Oculus sensor positioning during setup.
  • Bug Fixes:
    • Improved experimental roomscale and experimental 360º support.
      • Fixed calibration issues for multi-sensor configurations and Guardian System setup.
      • Fixed tracking issues with Touch controllers that resulted in tracking judder or loss of hand location or hand orientation in VR.
      • Fixed sensor issue which prevented Touch controllers from being detected.
      • Fixed stability issues with floor height in VR.
    • Improved Guardian System.
      • Fixed stability issue with Guardian System boundaries moving when the Rift headset wasn’t in use.
      • Fixed tracking issue where Touch controllers weren’t detected by Guardian System.
      • Fixed reliability issue with Guardian System boundaries triggering too soon.
    • Improved Oculus Rift and Touch setup.
      • Fixed visibility issues with VR screen for adjusting Rift headset lens position.
      • Fixed search issue with Oculus Store and Oculus Library in the Oculus software.

Release 1.10.2

  • Performance improvements, stability enhancements, and bug fixes.

Release 1.10.1

  • Touch: Set up Touch using the Oculus app, either separately or together with Rift. Find Tutorials at any time in your Oculus Library.
  • Guardian System: Lets you see when you're near the boundaries of the play area you've mapped out.
  • Touch: Experimental support for 2-sensor 360º and 3-sensor roomscale configurations. Additional sensor purchase required for roomscale configuration. When using an additional sensor, an additional available USB 2.0 or higher port is required. Detailed setup guide at ocul.us/360support.
  • Oculus Store: See over 50 new apps and games supporting Touch.
  • Oculus Avatars: Create a customized avatar you can use throughout VR, including selected apps, games, and experiences.
  • Miscellaneous performance improvements, stability enhancements, and bug fixes.

Release 1.10

  • We've launched Asynchronous Space Warp (ASW): ASW provides a much better VR experience on computers that don’t meet the recommended spec for Rift.
  • In the Oculus Store, you can now write reviews for apps and games.
  • We've pre-loaded content in advance of the launch of Touch.
  • Miscellaneous performance improvements, stability enhancements, and bug fixes.

Release 1.9

  • Oculus Store: Star ratings are now available on the product page for all apps, games, and experiences.
  • Miscellaneous performance improvements, stability enhancements, and bug fixes.

Release 1.8

  • Achievements you earn in your apps can now be shared on your profile.
  • Privacy Settings have been updated to support sharing your activity and achievements.
  • The Oculus app now supports French, German, and UK English language options, available in Settings.

Release 1.7

  • Facebook Connect: You can now add your Facebook friends in the Oculus app on your computer.
  • Privacy: You can now mark yourself "offline" in VR, in Oculus Home.
  • Terms of Service: You'll now see the Terms of Service (ToS) and Privacy Policy for each app developer in the Oculus Store.
  • Bug Fix: Addressed an issue where software adjustments based on lens slider position weren't always being applied.

Release 1.6

We've improved the Oculus Store and your Oculus Library in the following ways:

  • Coming Soon: Check out future apps and games, and get notified when titles you like are ready.
  • Improved Downloads: You can now choose how much bandwidth to use for Oculus downloads. Also, downloads now resume seamlessly if interrupted.
  • Automatic Updates: Games and apps installed on your computer from the Oculus Store can now be automatically updated whenever a new version is released.
  • User Ratings: Rate games and apps, and also see how highly other users have rated an app. User ratings are only available in VR, from Oculus Home.

Release 1.5

  • Improvements to notifications.
  • Oculus app for Rift now makes comfort ratings more clear, and allows sale pricing for apps.
  • Miscellaneous bug fixes.
  • Improvements to performance, power, and system stability.

Release 1.4

  • Improvements to performance and system stability.
  • Improvements to sensor tracking under certain circumstances.
  • Bug fixes and security updates, including updates to platform integrity checks.
  • AUD, CAD, Euro, Pound, and Yen currencies supported by all games in applicable markets.
Note: With this update, version 16.5.2 of the AMD driver can cause flickering on your computer screen. AMD is working on a fix. If you encounter this issue, revert back to the 16.5.1 driver.

Release 1.3.x

  • Added support for installing Oculus software and apps to a different hard drive.
  • Added Oculus Setup, which installs the Oculus app, including Oculus Home, as well as configures the Rift headset and Oculus sensor.
  • Added the Universal Menu to perform many common tasks, such as lens adjustment and resetting the view in VR.
  • Account, device, and privacy management tasks are now performed through the Oculus app.
  • Miscellaneous performance improvements, stability enhancements, and bug fixes.
Note: Release 1.3.x of the Oculus app accompanied the Rift at launch. The listed items are changes from the previous developer-only release.